DIDGA’S ADVENTURE ONE
Didga, Gobma, Grape-Pop, BunnyBotta, Evil Bunny Pilot, Pofi, the White Cat, and Magi Goat together in a painted fantasy adventure scene.

Didga’s Adventure One

FIND YOUR FOOTING

On the trail

Move← → or A D

JumpW or SPACE

Punch & comboJ

DashK or SHIFT

InteractE or ↑

Pause / retryESC / R

Jump between mossy ledges, collect the little companions, and light the forest lantern. String together three punches for a stronger finish. Dashing helps you cross gaps and evade a hit.

Controllers

Connect a USB or Bluetooth controller and press a button while this game is focused.

Standard layout: left stick / D-pad move, south button jumps, west punches, east or shoulder dashes, north interacts, Start pauses. South confirms menus.

Mouse: left-click the game canvas to punch; right-click it to dash.

Controller bindings & deadzone

Use the live button and axis indexes above to map an exposed controller. Blank button fields disable that action. These settings are saved in this browser.

Use -1 to disable an axis; separate multiple button indexes with commas. Jump also confirms.

Follow four trails to BunnyBotta’s arena. Defeated enemies drop bouncing attack rings and healing items. Your Power Gloves and attack strength carry between stages.